A Different Experience

Using the interactive Frankenstein application was an entirely different experience than reading a paperback book or an electronic book. For me, what made this experience distinct is based on the concept of choosing your own “path” or constructing your own story. Every individual ends up with a different story by the way it is told or by omitting the parts of the story which were not chosen.

Several key components played into action while using this app but what made this app discrete is the decision making aspect of it. Personally, I have never come across such decision making while reading. Not only did these decisions mould the story according to the user’s interest, it also made the user realize why he prefers to choose one option and disregard the other/s. For example, I tended to choose options which involved more drama or confrontation. Although, there is no clear answer to why an individual tends to choose an option, I bring it down to mere interest. For example, I learnt that I was always eager to see what happens if the monster comes across someone. This component of decision making in the app made it a very personalized experience.

Furthermore, I felt more connected to the story while choosing what I wanted to do. Initially, I thought I was going to be Walton to whom Frankenstein was going to narrate his story. Then I figured out I was his friend who will help him assemble Bill’s body parts. Then, I became Bill. This interaction with the app added another dimension to the experience.

Although, making reading decisions seems interesting, the process has a few drawbacks as well. Firstly, the several number of choices leads to a very low probability of two people ending up choosing the same path, thus, rendering the app to be less effective in discussions. In other words, there is not much to argue about as a person might miss out on something another person has read. Secondly, it was annoying at times to come across the same choices I previously tried to avoid. Lastly, the decisions I made were also based on the original reading I had done. The experience would have been much different if I had not read Shelley’s Frankenstein.

Even though using this application was a very interesting experience, I would prefer reading the paperback version of Frankenstein again if I had to. I find holding a book and reading through pages more convenient rather than having to choose an option every other minute.

  1. I do agree that this app makes for difficult discussion because we did not all read the same thing, but at the same time it can also make for a great discussion. Each person will be able to tell the unique journey they went through and compare and contrast with others. I actually really liked how individualized the app was because it made me, as the reader, feel like I was somewhat in control.

  2. I also agree with the interactive option expanding one’s perspective over Frankenstein. Although the trails end in the same spot, the feeling of decision-making not only adds on to the story, but it also reveals something about one’s self. Though you were guided by interest in your decision-making, I tended to take a more cautious approach, caring for the characters somewhat. All in all, the interactive option did add an extra dimension to the whole reading experience.

  3. I agree with your points about the app, how it personalizes the story more than a regular book would, and it puts you in control. Your points are very well thought out. However, I didn’t feel the same way about the turnout. I personally didn’t like the decision making and tried to pick the ones that would deviate from the known path the least. Finally, I agree with your last statement; I, too, would rather read from a regular book.

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