Archive for February, 2011

Session idea for THATCamp Southeast

I can’t believe that we’re less than a week away from the beginning of THATCamp Southeast. In what shouldn’t be an all-too-surprising discovery, I’m learning that an unconference takes a lot more organizing than one would have thought. In any case, I recently posted my session idea for the Camp, and I wanted to cross-post it here for posterity.

Last summer I was fortunate enough to attend the NEH-funded Institute for Enabling Geospatial Scholarship at the University of Virginia’s Scholars Lab. Throughout the proceedings, I found myself watching my friend Jo Guldi madly switching between a number of different applications on her MacBook Pro. I wasn’t familiar with most of the tools she was using, and her work pattern for taking notes was so different from my own that I asked her abouit. Consequently, Jo, Moacir P. de Sá Pereira, and myself sat down over lunch one day and started showing each other our personal favorite tools. (Note the absence of rimshot here, please.)

I found this exchange incredibly exciting and useful, not to mention very much in the spirit of ProfHacker, which I’ve had the great pleasure to write for since 2009. As much as you think you know about the tools of the trade, there’s always more out there. And maybe, just maybe, the things that your friends are using could help you get your writing / reading / compiling / programming done all that much more quickly.

What I’d like to propose for a session, then, is a show and tell. You get 3 minutes—at most—to show us your favorite application. You tell us what’s so great about it, how you use it in your work, and why you couldn’t live without it. We all get exposed to something new and get the chance to imagine how our own work could shift if we were to shake things up and try a new approach. If we have enough time (but how could we? people will be all over this session like butter on grits), you could get a shot to share a second favorite application with us. But seriously: don’t count on it.

It will work best if you can show us your application through the projector (we’ll have connections), but all platforms and applications are allowed. That means you can wax poetic about your favorite Android app. The best Chrome MAME. Or the best media player that you’ve found for Debian. Whatever you’d like. Heck, I suppose it could even be something analog! But you only get 3 minutes to share the love. Afterward, we’ll have a handful of new applications to try out (provided your pitch was good enough) and we’ll know who to talk to to find out more.

Does this sound appealing to anyone else?

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Mechanical Resolution: Benjamin, Google Art Project, and the Digital Humanities

One of the first things that I saw this morning was a tweet from Andrew Hazlett pointing to a Washington Post article by Philip Kennicott about the new Google Art Project. Art Project takes a “street view” approach to 17 art museums, allowing you to walk through some of their galleries and see the works as they are hung on the galleries’ walls. For those who are interested in how art is presented to and consumed by the public, this proves to be an invaluable resource (and shows how far we’ve come since the 2001, when Shelley Staples’s digital version of the 1913 Armory Show came online).

As I tweeted (part one and two), the line that I find most interesting in the coverage from the Post is this assertion from Julian Raby, the director of the Freer Gallery of Art in Washington: “Far from eliminating the necessity of seeing artworks in person, Art Project deepens our desire to go in search of the real thing.” This passage naturally reminded me of the claims that Walter Benjamin makes in his 1936 essay, “The Work of Art in the Age of Mechanical Reproduction.” In the essay, Benjamin considers the effect that photography, phonography, lithography, and more have on the “aura” or authenticity of an art work. In essence, a reproduction frees us from the need to go somewhere to see a particular piece of art, engaged in a pilgrimage of sorts; we no longer have to go to the Louvre to see the Mona Lisa: “…technical reproduction can put the copy of the original into situations which would be out of reach for the original itself. Above all, it enables the original to meet the beholder halfway, be it in the form of a photograph or a phonograph record. The cathedral leaves its locale to be received in the studio of a lover of art; the choral production, performed in an auditorium or in the open air, resounds in the drawing room.” (As an aside, my public library in Nebraska, where I lived from ages 8-11, allowed you to check out framed reproductions. My brother’s and my favorite was the Mona Lisa. Ironically, we had seen the original when we lived in Europe. But I don’t think we had quite understood at the ages of 5 and 6 that it was something that mattered. Accordingly, we enjoyed our reproduction much more than the original.)

But Benjamin writes, “Even the most perfect reproduction of a work of art is lacking in one element: its presence in time and space, its unique existence at the place where it happens to be.” So while we no longer need to go to art, the reproduction’s lack of place reinscribes the aura of the original. The result?

By making many reproductions it substitutes a plurality of copies for a unique existence. And in permitting the reproduction to meet the beholder or listener in his own particular situation, it reactivates the object reproduced. These two processes lead to a tremendous shattering of tradition which is the obverse of the contemporary crisis and renewal of mankind.

So while it’s true that I no longer need to go to the MoMA to see Van Gogh’s The Starry Night, seeing it in Google Art Project may very well strengthen my desire to see the original, which is what Raby and the other museum directors must be counting on. And of course, all that Art Project appears to show at the moment are works that are no longer in copyright. So if you want to see a Warhol or a LeWitt, you’ve still got to go to the MoMA itself.

While acknowledging the complicated co-dependent relationships of original and reproduction, Benjamin is clear that reproductions are better than originals in at least one concrete way:

…process reproduction is more independent of the original than manual reproduction. For example, in photography, process reproduction can bring out those aspects of the original that are unattainable to the naked eye yet accessible to the lens, which is adjustable and chooses its angle at will. And photographic reproduction, with the aid of certain processes, such as enlargement or slow motion, can capture images which escape natural vision.

Mechanical reproductions, then, surpass the original by showing you more than your own eye could see, even if you were with the original. And it was precisely this issue of how much one can see in Art Project that our art history librarian, Kim Collins, asked me this morning when I showed her Art Project. After all, we pay a hefty subscription to ARTstor every year to get high quality images. So in the interest of seeing how much I could see, I pulled up The Starry Night (a work that I’ve never seen in person) in both ARTstor and Art Project. Using each platform, I zoomed in as far as I could on the church in the lower middle of the painting. And here is what I saw.

ARTstor (clicking on picture links to a larger version)


Google Art Project (clicking on picture links to a larger version)

The Starry Night  Vincent van Gogh  MoMA The Museum of Modern Art  Art Project powered by Google

That’s quite a difference in resolution and depth. Art Project is using what the Washington Post article calls a “‘gigapixel’ process, which stitches together multiple high-resolution images.” To get a sense of exactly how much more you see in Art Project, here, is the ARTstor image highlighted with the area that I’ve zoomed in on with Art Project:

Starry night artstor

Of course, the museums are the ones that provide the images to both ARTstor and Art Project, so there’s every chance in the world that the former’s images will be updated sometime in the future.

As I finish writing this, Art Project is a trending topic on Twitter. Although Google tends to have this effect on things, it’s apparent that people are interested in this project–or at least in talking about it. Towards the end of his essay, Benjamin writes, “The mass is a matrix from which all traditional behavior toward works of art issues today in a new form. Quantity has been transmuted into quality. The greatly increased mass of participants has produced a change in the mode of participation.” By throwing a tremendous quantity of pixels at Art Project, Google has produced something of quality that will shift how the masses see art.

And perhaps a key lesson to take from Art Project (if we can extract a lesson on launch day), is that it’s a clear demonstration of the opportunities that the digital humanities have to reach a larger audience, provided we can show them something new or something more in a (visual) language they understand.

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