Archive for category Teaching

#Lazyweb: Textual Studies Primer

One of the things that I love about Twitter is the #lazyweb feature: the ability to ask the world to help you find the answer to questions. Unfortunately my query today needs a bit more space to explain. And it’s not that I’m lazy in this case, it’s just that I’m short on time and I know that many of my colleagues will be able to quickly point me in the right direction.

I’m super excited to be teaching again this fall, and even more excited to be teaching an “Introduction to Digital Humanities.” It’s the first time a course like this will be taught at Emory, and it’s going to give me a great chance to dive more deeply into aspects of the field that I’m less familiar with. As I’ve been turning over the course in my mind, I’ve known that I’ve wanted to do one or more projects with the students, probably using our special collections, which tend to be quite strong in particular swaths of literature. This week I sat down with Liz Chase, one of our special collections librarians, and brainstormed. We came up with a great project involving our holdings of Carol Ann Duffy’s notebooks. In short, we want to do some comparisons between how she writes in her 1999 volume, The World’s Wife, and her previous volumes. We’re interested in thematic material, vocabulary she uses, poetic styles, and so forth. But as I’ve been working to design the project, I’ve come to realize that the students’ work (to say nothing of my teaching) will be improved by the inclusion of some readings on textual scholarship along these lines. But I don’t know this field at all.

What’s more, I’ve been trying to think about what sort of software we might most profitably use to help push our analysis after creating a dataset of the texts. I’m guessing we’ll want to represent word counts, word clouds, line structures, and more. My first thought is SEASR, but I’m not familiar with the tool and I’m not sure if it’s overkill or underkill or totally off the mark. I can always use Wordle, but I would like to have more options. And perhaps if I really knew this field of scholarship then it would be easier for me to know which tools I should be using.

What I really need, then, is a suggestion of books or articles that I should read so that our class proceeds thoughtfully on the project with an understanding of what’s been done in the past. Any tool suggestions would be welcome as well.

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THAT’s a Wrap: THATCamp Jr.

Last month I attended THATCamp Prime and along with re-connecting with colleagues at The Well and making new friends throughout the three days, I left with a mission: THATCamp Jr. I was more than a little excited. David MorgenLeeann HunterRaf Alvarado, and I had a plan. David and I had kids, and we’d drafted Pete Rorabaugh to bring his kids along too. We were going to make a movie and—following the THATCamp and unconference model—let the kids be in charge. What could possibly go wrong?

Of course, it’s possible that plenty could have gone wrong, with the main thing simply being the difficulty of getting three dads (two of them single fathers) to find a time when vacations, work, and other responsibilities made it possible to try something new and novel. While some last minute dissertation edits tried to interfere, we found a weekend, invited as many people as we could, and just did it.

We got our eight kids (ages ranging from 5-13) together on a Friday afternoon to hash out themes and characters. David’s and Pete’s kids had already had a chance to discuss what they wanted the movie to be about and they’d reached a conclusion that appealed to mine as well: zombies. Much excitement ensued at this point.

We distributed the eight kids around the Emory Writing Center, where David is Assistant Director, and got them to start thinking about possible plot points. Some kids drew pictures of their characters; others created possible scenarios; all of them started talking about props. David, Pete, and I were joined by Leeann and Katy Crowther, allowing us to give individual attention to most of the kids and ask them questions about the ideas that they were rattling off. After everyone had some time to brainstorm (pun completely intended), we circled the wagons and gave everyone a chance to share their ideas. Continuing to talk with the kids, we coalesced several suggestions into some workable set pieces, getting a storyline together using something from each child. At the end of about two hours, we had a good sense of the props we needed and the costumes that everyone would bring to the next day’s filming. Our family was in charge of ninja swords, police badges, limes, and plastic food (trust me on those last two).

The next day, we met bright and early (9am) with our props and good attitudes. Since it’s summer in Atlanta, we decided to start with filming the outside portion. David had scouted a great spot for one portion of the film and when we arrived, we found everything we needed within 100 feet. The only problem was that we were near some massive part of Emory’s physical plant that created so much noise it would be impossible to capture any spoken audio. In true THATCamp fashion, however, we decided to roll with that sucker punch and make a silent film. Doing so would eliminate the need for the kids to remember lines.

As we started filming the scenes we asked the kids how they thought things should play out, who should enter scenes from where, and what their characters would do. We started with a series of shots of the ninja grocery store (stick with me here) and the beginning of some battles. The kids were having so much fun being ninjas, and the dads were having so much fun thinking of different angles we’d like to have in our dailies that we spent a lot of time on the first group of scenes. We eventually moved on to the zombies—although the convincing it took for some kids to shed their ninja gear for zombie lurches was not insignificant. As the morning wore on, it got progressively harder for the kids to reshoot scenes and for people some (read, my kids [and me]) to stay on task and focused.

Herding cats has got nothing on filming kids. #thatcamp Jr #THATCAMPjr
@briancroxall
Brian Croxall

Of course, keeping focused is perhaps not in the purview of a THATCamp. After all, shouldn’t we be free to un-organize ourselves? Still, we all had a goal, and I like to think that we fathers were there to play the role that caffeine and fructose perform at most other THATCamps. Eventually, though, we needed some real fructose. We were all glad to get a break for lunch somewhere not too far after noon. At that point we’d finished all the outdoors scenes, and the two indor scenes proved quick to do. The filming was finished at 2pm…

One red ant bite, a few sai wounds, and a pound of Swedish fish later, we've wrapped the filming at #thatcamp Jr. #fb #thatcampjr
@briancroxall
Brian Croxall

Celebrations included brownies, laughter, large draughts of water, and some bonus kids courtesy of Katy and her family.

One of the oaths that I took outside the CHNM’s Research 1 Building was that when it came time to edit the film that I would put in as many terrible iMovie special effects as the kids saw necessary. I’d had in my mind that we would finish filming, import the clips into iMovie, and all sit around the computer editing collaboratively. The absurdity of that vision was much more apparent (even to me!) when we had eleven people in a room, all of them wanting to type on the computers that were already there. We decided not to attempt the editing that day. At a remove, this decision makes a lot of sense when I remember that our vision of THATCamp Jr evolved when I realized my kids aren’t ready to learn programming, even in Alice or Scratch. David, Pete, and I decided that we would try to get everyone a copy of the raw footage and then work on editing in our own homes.

For a number of reasons, that hasn’t happened. (#1: As big as storage media is these days, video files are still larger than is convenient. #2: We were already quite charmed to have pulled off 8 hours of collaboration. Asking for more is like asking for a unicorn hood ornament on the Lamborghini Countach your cousin gave you for your birthday.)

unicountach3

Once again, we hit a potential snag. We’d done the hard part of our project (see my incredibly clever “herding cats” comment above), but we didn’t have anything to show for it. Fortunately a champion emerged out of the mist at this point, and David began editing the files. He had the advantage, of course, of everyone discussing the vision of the film as we were making it. But that doesn’t do the editing for you, and David worked on several versions of the film before reaching what is for now the final cut. (I’d still like to get a raw copy of the footage and see what sort of a remix I can achieve.)

It’s with a slight quaver in my voice and a tear in my eye that I’m pleased to present…

Fish & Chips: Zombies vs Ninjas
A THATCamp Jr Project

All of this was done at the cost of approximately $15 for supplies and about $8 for parking. Our gear included one Canon camcorder that is two or three generations old, two Flip cameras, a DSLR, and iMovie.

What did I learn? I learned that working with young adults in college has got nothing on working with kids…especially your own kids. These kids were so creative and willing to try new things. They were also ridiculously high energy and wore us out.

Honestly, I'm really exhausted after a full, full day of #THATCampJr filming #thatcamp.
@Scrivenings
Scrivenings

I also learned that it’s really possible to convert something from a Twitter “Wouldn’t it be great if we did this?” to a completed project. I think it’s safe to say that we’re all tremendously proud of our kids, and I had a great time working with David, Pete, Leeann (who edited her behind-the-scenes footage into a great montage), and Katy.

What did our kids learn? I can’t speak for David’s and Pete’s kids, but I think mine would say that they learned how to fight vampires, how to film fights, and how to break a katana. Well worth a Friday afternoon and a Saturday morning.

What’s next for THATCamp Jr? At the risk of doing the predictable thing, I’m going to say that it depends on you. What will you try with your kids, your nieces and nephews, or the children you volunteer with? Pete, David, and I haven’t figured out what the next THATCamp Jr Atlanta will look like, but you can be sure that you and yours will be welcome. This is the South, after all, y’all.

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Announcing the THATCamp Junior Dates

I’m pleased to announce that our THATCamp Junior project—making a film with our kids—will take place on Friday and Saturday, 8-9 July, in Atlanta. We know it’s not much advanced notice, but we invite others to come and play along with us. Get in touch with me via Twitter if you’re interested!

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Coming to MLA12…Building Digital Humanities in the Undergraduate Classroom

I’m excited to say that the electronic roundtable that Kathi Berens and I proposed for the 2012 MLA Convention has been accepted. The session grew out of proposals that were originally submitted to Kathy Harris‘s roundtable on digital pedagogy. She received so many great abstracts that she couldn’t include them all. Consequently she asked Kathi and I, who had separately sent her abstracts, if we would consider putting forward a session of our own using some of the abstracts that seemed thematically related.

Something that’s interesting about MLA sessions is that one works very hard on the proposal to be something that speaks to the program committee, but that session proposal is then condensed into less than 200 words that will appear in the actual program. Such a process allows the session to change in the nine months following the proposal. The proposal becomes something of a lost document then. Maybe that’s not a bad thing. Who wants to read abstracts, after all, of sessions?

But since this proposal reflects some significant intellectual labor on the part of Kathi and myself and because I like to make public those things that I write, I want to share our proposal for #MLA12. Feel free to print out a copy to read again and again.

Building Digital Humanities in the Undergraduate Classroom: An Electronic Roundtable

At the “History and Future of Digital Humanities” panel at the 2011 MLA, Stephen Ramsay discussed the perennial problem of defining what “counts” as work within the digital humanities. Taking what he knew would be a provocative stance, Ramsay declared, “Personally, I think Digital Humanities is about building things. [...I]f you are not making anything, you are not [...] a digital humanist.” This declaration incited passionate debate in the weeks immediately following the Convention and prompted Ramsay to clarify his remarks: “Building is, for us, a new kind of hermeneutic — one that is quite a bit more radical than taking the traditional methods of humanistic inquiry and applying them to digital objects.” Building allows the maker to look at an object, a text, or some piece of information anew, producing discoveries that would not be found otherwise. The “radical” potential of the digital humanities that Ramsay envisions is that building and interpreting is a lapidary process: slicing facets of the same gem.

Barriers to participation in the digital humanities have lowered during the last five years, as a handful of simple tools permit the creation of digital artifacts that nevertheless yield significant opportunity for interpretation. With a few rapid clicks of a mouse, a scholar can drop descriptive markers into Bing Maps or plot points within Google Earth. In a short time, one can create a rough map of Huckleberry Finn’s trip down the Mississippi River or visualize the approximate size of the titular object in Donald Barthelme’s story “The Balloon,” acts that literally help you new things about the text. Indeed, the tools to map events and objects are simple enough to be quickly introduced into the undergraduate classroom. Such ease of use is especially important in this context, where faculty cannot assume that students have prior (or continued) technical training: tools have to be simple to use so that the intellectual endeavor can focus on the simultaneous and recursive practices of building and interpreting. Undergraduates bring various digital skill sets into the classroom, but their preparation as interpreters of text is routinely underdeveloped. Through the act of building, students create new vantage points from which to apply humanistic hermeneutics. What’s more, since undergraduates are accustomed to consuming information without assessing how media shapes their consumption, building digital artifacts helps them perceive the literally built, constructed nature of digital engagement.

In this digital roundtable, panelists will present undergraduate work that has been created in response to assignments designed to foster the building/interpretation feedback loop of the digital humanities in undergraduates. The projects featured present a full range of technical complexity: from low-barrier-to-entry platforms like woices (dropping audio files on a Google map) to multimodal, geospatial timelines of key years in American literary history, to a map of early modern London that students annotate encyclopedically, street-by-street.

The seventy-five minute session will begin with an overview of the projects. Each presenter (or team of co-presenters) will show-and-tell for five minutes. Then attendees will be free to circulate and review the projects of most interest to them for half an hour. The intended audience of this roundtable will include those with different vectors of interest in the projects: novice-to-expert technical engagement; collaboratively produced student projects or individually produced ones; and the degree to which institutional support is required to do the project.  In the final ten minutes of the session, the co-presiders will facilitate discussion among attendees.

Attendees of this digital roundtable will gain: 1) off-the-shelf assignments vetted for optimal implementation, assessment, and desired learning outcomes; and 2) an overview of the wide range of projects, from simple to complex, that engage undergraduates in digital humanities praxis. Implicitly, this roundtable sends the message that “building stuff” is foundational to the digital humanities and, crucially, that the technical barriers to participation can be very low. The ease of clearing professional barriers to begin work in the digital humanities is demonstrated by the diversity of our panelists: tenured and tenure-track professors, a program director, post-docs, a graduate student, librarian, an adjunct, and an E-Learning project manager. Digital humanities veterans and novices alike will find projects at this roundtable that build fresh insights about how they can stimulate both collaborative construction and humanistic inquiry in their undergraduate teaching.

 

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THATCamp Junior

If my memory doesn’t fail me, it was shortly after last year’s THATCamp at CHNM when a few friends and I started kicking around the idea of THATCamp Junior. I’m not exactly sure what made us think of the idea: it could have been the post-unconference love that made us want to all hang out again as soon as possible; it could have been Jason’s sending his son to “Adventures in Game Design” camp; but most likely it was the realization that we each had one or more children around the same age and the assumption that if their parents enjoyed each other’s company then of course the children would have as much fun with one another. The idea was to get our kids hacking, building, and learning alongside their parents, who would be able to help with different sessions based on their skill sets.

The idea of TC Jr got batted around a few other times in the subsequent months. It got so far this spring that my co-conspirators and I had begun a collaborative Google Doc (my preferred platform for conspiracies, although my vaporware-to-real ratio on such conspiracies is always in flux) and had chosen some dates for the summer. We even had a venue. We hit a snag, however, when we needed to decide whether or not we would make the event open to a large group of people or just restrict it to our friends. Restricting attendees seemed very counter to the idea of THATCamps, but I knew that if I was going to pitch the idea to my wife that we should take our family on a vacation to a place with a bunch of people she had never met that I was going to have be able to sell her on the people involved being very cool. Moreover, THATCamps work best when you have a limited attendance; the largest of them have been about 125 people. You hit that Dunbar number pretty quickly when you’re bringing entire families to an event.

Resolving this problem of inclusivity as well as how crazy everyone’s summer schedules are led to the GDoc being abandoned. On the evening before the camp started a week and a half ago, I found myself talking with Dan Cohen about some of the activities he does with his twin seven year-olds, I found myself starting to talk about TC Jr again. Since I had yet to propose a session for the Camp and since I knew that THATCamp session can be devoted to helping someone with a project they’re stuck on, I decided to propose a session on TC Jr. The session ended up being combined with one proposed by Christina Jenkins on thinking about getting K-12 students the training that they need to be ready for the digital humanities in college. Many people attending the session were interested in both ideas, but it quickly became apparent that the two ideas weren’t close enough to have in one conversation. A small group (David Morgen, Leeann Hunter, Raf Alvarado, and myself) broke off to try to tease out the TC Jr conundrum.

I had previously imagined TC Jr as a mini programming or digital humanities bootcamp. In a short week’s time, my kids would have the basics of programming down, better understand social media, and have their WordPress theme’s chosen. In between, we would throw Frisbees and work with LEGO Mindstorms. But when sitting down with people face-to-face rather than working solo and asynchronously in a GDoc, I was forced finally to articulate what it is that I would like for my children to get out of such an event. And in the end, what I think would be most valuable about TC Jr for my children is twofold.

Photo

First, they could use the chance to interact with other children of their same age. For a variety of reasons, some related to where we live in Atlanta, some related to where our extended family lives, and some related to nothing more than life playing out, our children don’t have many other children to play with. Bringing my kids to a one-time meetup with others certainly wouldn’t change their daily lives, but being able to spend 2-3 days with a lot of other kids could be transformative. Something like bringing a bunch of digital humanists together to one physical location.

But even more important than this interaction, what I think the real advantage of taking the THATCamp model to a group of kids is the self-generative nature of an unconference. THATCamps play out not according to the whims of a program committee but according to what the Campers want to do that very day and what they themselves bring to the table. And while I think it would be cool to teach my kids something about programming (maybe I could learn at the same time, right?), having an adult standing at the front of the room teaching them isn’t really what a THATCamp is all about. In some ways, perhaps, I need a TC Jr to help me loosen up and let the kids take the reins about what they would like to learn or make. Who knows what might come out of such an exchange?

Other children and self-directed experience, then, were my chief concerns. But those of us talking knew from our own THATCamp experience that some structure is necessary for an event to come off. So we started talking about activities that children could be in charge of and that their parents, aunts, or uncles could help them make a reality. Based on another secret, collaborative Google Doc (see above re:vaporware), David and I suggested the kids launching a website talking about music. But that seemed hard for a range of kids to be able to participate in. The next idea, which quickly gained traction, was making a movie. The kids could script it; they could film it using something simple like a Flip; they could make costumes out of whatever we had lying around. The adults could provide muscle and help with editing the footage together in iMovie and uploading it to YouTube or any other place the kids would like so they could show it off. And I took a solemn oath, right there outside CHNM, that I would add in as much terrible earthquake effects as the kids wanted. The advantage of making a movie tied in with one of David’s hopes for TC Jr: helping his children understand that they can be creators rather than just passive consumers.

Since THATCamp is about more hack than yak, we not only wanted to come up with a plan but to make sure the plan is carried through. Since three out of the four of us in the conversation were based in Atlanta, we are going to host TC Jr here, this summer; we’ll share the date as soon as we’ve finalized it. It might be a drive, but any and all are welcome to come and we can even try to help you find some place to stay.

Perhaps there’s space for a TC Jr that looks a lot more like a regular—if there can be such a thing—THATCamp or a bootcamp. Goodness knows, I learned plenty during Jeremy Boggs‘s, Amanda French‘s, and Tom Scheinfeldt‘s BootCamp sessions this year. But for now, I think the best model for TC Jr—or at least our TC Jr—is something closer to THATCamp Bay Area’s “THATCamp Project.” This is an experiment. We’ll be sharing what happens and look forward to your feedback!

 

**It’s worth saying that while I’m using the plural pronoun “we” throughout this post represents my take on the proceedings and that Raf, David, and Leeann share none of the guilt for my inability to write a succinct post. **

 

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